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• 5/31/2016

Black dynamic clouds after load scene in asset bundle

Well, my friend bought the UniStorm system, and we are trying to create a game where the main game scene is saved in an Asset Bundle, the problem that loading such a scene for this, a certain space occupies the area of clouds [1] where it was to be loaded, and an error that arises in the star object [2].

I thought the problem was the fog, but even changing, it does not correct. I await answers if possible :)



  • Error has caught in this part of code: starSphereComponent.sharedMaterial.mainTextureOffset = new Vector2 (offsetX5,0 + .02f);
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• 6/1/2016
  1. INFO

In scene, if i set the dynamic clouds materials, the problem disappears.

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