integration with RTP and Uber
Before updating Unistorm I once upon a time had a couple scripts that controlled things like surface wetness and controlling options between night and day. I have been able to update my time of day functions, but I need to find a variable I once used called RainIntensity which used to be a member of the UnistormWeatherSystem_C class. Where do I currently find this variable or it's new counterpart?
uniStormSystem = GameObject.Find("UniStormSystemEditor");
uniStormSystemScript = uniStormSystem.GetComponent<UniStormWeatherSystem_C>();
Then later I would reference the variable I was looking for in LateUpdate
float rainIntensity = uniStormSystemScript.currentRainIntensity;