integration with RTP and Uber

Before updating Unistorm I once upon a time had a couple scripts that controlled things like surface wetness and controlling options between night and day. I have been able to update my time of day functions, but I need to find a variable I once used called RainIntensity which used to be a member of the UnistormWeatherSystem_C class. Where do I currently find this variable or it's new counterpart?


in OnEnable:

"

    uniStormSystem = GameObject.Find("UniStormSystemEditor");

    uniStormSystemScript = uniStormSystem.GetComponent<UniStormWeatherSystem_C>();


"

Then later I would reference the variable I was looking for in LateUpdate

"

float rainIntensity = uniStormSystemScript.currentRainIntensity;

"